Angband stats1/7/2023 I forgot, I'm using a Ring of Constitution +5 (which is fairly standard) and a RoS +4. High Elf Rangers are a class with a lot of options to deal with situations and a lot of fun to play. Arrows I reserve for the toughest fights or ones where I have no desire to get close to the monsters (such as life draining Undead). I'm using Theoden for the Telepathy and swap in Haradekket for tough melee fights. I'm using Thorin (shield) for the Acid Immunity to protect my arrows I haven't found many Mithril ones yet (which can't be destroyed by Acid/Fire). This basically gives you an infinite supply of Elemental Brand arrows along with huge to-hit bonuses. The important one for Rangers is Tenser's Transformations which I don't have yet. Ordinary (+0, +0) arrows are at just over 300, but still pretty darn nice.Īnyway, stats are all maxed and I have 825 HP. Why is this important? Well, I just looked and with those 4 shots in a single attack round, I can do over 1100/round with arrows of Slay Dragon. This means that with Belthronding, which I just found as my first artifact bow of the game, my Ranger gets 4 shots. Level 40 is significant because Rangers get an extra shot with bows (not crossbows) at L20 and L40. I've hit level 40 and I'm down on level 50 or so of the dungeon. I've been playing a High Elf Ranger instead of the Hobbit Rogue. This left me at +32 when Hasted and made me slightly faster than the big 'M'. Then I swapped out Stormwalker for some Boots of Speed +10 (+4 better than Stormwalker) to get me up to +22 while overloaded. But, dang, Aule makes killing Dragons *really* easy at 900 damage per round.Īlmost forgot, for the final battle, I swapped in Eonwe since I wasn't going to melee Morgoth (look at what happened to Fingolfin. Oh, and if you're wondering, I did clear a few dozen of level 98/99 and didn't find Fingolfin, Ringil, or the One Ring. I was originally thinking of going for the Hobbit Rogue but maybe I'll try the High-Elf Ranger again. So that makes wins with a Dwarf Priest, a Gnome Mage, and a Half-Troll Warrior. Once he gets close, Teleport him away and start over again. As Morgoth approaches, hit him with ranged attacks (such as sling bullets or zaps from Wands of Annihilation), if he Summons creatures use Banishment/Mass Banishment scrolls immediately. Be on one end of the map at the edge of a large room. Or I could just hang out down here for a bit to try to find Fingolfin, Ringil, and the One Ring. Now I need to go upstair and pick up the Sling of Buckland/Mithril Shots of Holy Might along with the Wands of Annihilation for a little Morgoth crushing. I only had to chug a few potions before he bit the dust. I dug an Anti-Summoning tunnel, bumped up to +31 Speed, activated Bladeturner for the huge to-hit bonus, finally remembered to drop my Wands of Teleport Away (since Sauron drains charges), and then just smacked Sauron with Aule. Since I had Nether resistance from Bladeturner, I no longer needed it from the boots and with Nenya, I was at 12:200 DEX which is enough to get me to the full 6 attacks/rd (Warriors get up to 6 with ordinary weapons). Swapped in Stormwalker for the Lightning Immunity and the +6 Speed compared to the +5 Speed of Dal-I-Thalion. Got rid of my Staves of Banishment and swapped in 10 each of Scrolls of Banishment/Mass Banishment. I tweaked my gear so that I had a base of +21 while using Aule.
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